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Section 8: Prejudice

Some of my work from the 2011 title "Section 8: Prejudice". I contributed to scene & asset creation in all of these examples. Primary responsibilities included skyboxes, material creation, lens flares/volumetrics, lighting, and post processing.

The video showing some of the dynamic materials/textures I created in UE3 contains work from both Prejudice & Aliens Colonial Marines.

DynamicMaterials